| 1771025 |
Breaking the virtuous cycle
Tom P. Abeles
(pp. 3-7)
Keywords:
Education,
E-learning,
Internet,
Networking,
Universities,
Worldwide web
ArticleType: General review
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(60 KB)
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| 1771026 |
Virtual worlds and learning
Constance Steinkuehler, Kurt Squire
(pp. 8-11)
Keywords:
Learning,
Literacy,
Virtual organizations
ArticleType: Viewpoint
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(51 KB)
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| 1771027 |
Cheating in virtual worlds: transgressive designs for learning
Yasmin B. Kafai, Deborah A. Fields
(pp. 12-20)
Keywords:
Cheating,
Indoor games,
Internet,
Learning,
Sciences
ArticleType: Research paper
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(161 KB)
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| 1771028 |
Virtual worlds, conceptual understanding, and me: designing for consequential engagement
Melissa Gresalfi, Sasha Barab, Sinem Siyahhan, Tyler Christensen
(pp. 21-34)
Keywords:
Education,
Information retrieval,
Internet,
Learning,
Students,
User studies
ArticleType: Conceptual paper
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(143 KB)
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| 1771029 |
Scalable learning: from simple to complex in World of Warcraft
Douglas Thomas
(pp. 35-46)
Keywords:
Digital communication systems,
Indoor games,
Learning,
Learning methods,
Multimedia
ArticleType: Case study
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(665 KB)
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| 1771030 |
Digital literacies for the disengaged: creating after school contexts to support boys' game-based literacy skills
Constance Steinkuehler, Elizabeth King
(pp. 47-59)
Keywords:
Boys,
Case studies,
Indoor games,
Internet,
Learning,
Literacy
ArticleType: Case study
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(309 KB)
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| 1771031 |
Not just a dollhouse: what The Sims2 can teach us about women's IT learning
Elisabeth R. Hayes, Elizabeth M. King
(pp. 60-69)
Keywords:
Communication technologies,
Computers,
Education,
Indoor games,
Women
ArticleType: Conceptual paper
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(92 KB)
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| 1771032 |
Mobile media learning: multiplicities of place
Kurt Squire
(pp. 70-80)
Keywords:
Education,
Information media,
Learning,
Mobile communication systems
ArticleType: General review
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(101 KB)
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