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Beehive: a software application for synchronous collaborative learning
Aiman Turani, Rafael A. Calvo
Campus-Wide Information Systems
2006
196 - 209
1065-0741
10.1108/10650740610674201
Emerald Group Publishing Limited
Purpose – The purpose of this paper is to describe Beehive, a new web application framework for designing and supporting synchronous collaborative learning.
Design/methodology/approach – Our web engineering approach integrates educational design expertise into a technology for building tools for collaborative learning activities. Beehive simplifies the development of the collaboration tools required to implement proven educational design strategies. The methodology consists of a framework model that has three abstraction layers: pedagogical techniques, patterns, and computer supported collaborative learning components.
Findings – Building eLearning systems that are informed by the educational research in design patterns, can lead to a better, richer and more flexible, infrastructure. Beehive's design enables teachers to design and use synchronous collaborative learning activities, either by using well tested research-based learning designs or by creating their own.
Research limitations/implications – The system will need to be used by a large number of teachers and learners before evaluation and usability tests are possible.
Originality/value – The paper presents an integrated solution application that enables teachers and students to design and carry out synchronous collaborative learning activities in a very simple manner.
Computer applications, Internet, Learning
Technical paper