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Designing interactive learning environments: an approach from first principles
Bernard Scott, Chunyu Cong
Campus-Wide Information Systems
2007
174 - 186
10.1108/10650740710762211
Emerald Group Publishing Limited
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Purpose – Today's technology supports the design of more and more sophisticated interactive learning environments. This paper aims to argue that such design should develop from first principles.
Design/methodology/approach – In the paper by first principles is meant: learning theory and principles of course design. These principles are briefly outlined, key features of which include: the use of knowledge and task analysis methodology; the use of topic maps; and learning design that supports adaptive teaching. The paper goes on to describe how this approach to course design has been applied at the UK Defence Academy.
Findings – The paper shows how conversation theory serves as a source of first principles for the design of interactive learning environments, as exemplified in the Course Assembly System and Tutorial Environment (CASTE).
Originality/value – A principled approach to the design of interactive learning environments is of value in bringing order to a conceptually and methodologically confused domain of practice.
Conversation,
Learning methods,
United Kingdom
Research paper
www.emeraldinsight.com/10.1108/10650740710762211