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Getting a grip on the problem: learning through computer haptics
Stephen Furner
Development and Learning in Organizations
2009
5 - 7
1477-7282
10.1108/14777280910970710
Emerald Group Publishing Limited
Purpose – The purpose of this paper is to provide a brief introduction to the exciting area of computer generated touch for professionals in organizational learning and development and identify how it might impact their speciality.
Design/methodology/approach – People in the not too distant future will be able to touch, smell and taste, as well as look at and hear, the images on a computer display. This article reviews some of the key features of computer generated images that users can touch and feel, and highlights what these mean for training and personal development.
Findings – New forms of sensory communication will open up opportunities to improve accessibility to on-line services and provide new forms of training more appropriate to the needs of the individual learner while providing greater flexibility of delivery.
Originality/value – This paper is of particular value to people who wish to gain an insight into how new and emerging technologies will impact the ways in which organizations will provide access to computers and training as costs reduce for this technology.
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