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Richness and dynamics: how to improve virtual reality tourism adoption with virtual social clues

Jiaji Zhu (School of Economics and Management, Southwest Jiaotong University, Chengdu, China) (Zhengzhou Business University, Gongyi, China) (Service Science and Innovation Key Laboratory of Sichuan Province, Southwest Jiaotong University, Chengdu, China) (Yibin Research Institute, Southwest Jiaotong University, Yibin, China)
Yushi Jiang (School of Economics and Management, Southwest Jiaotong University, Chengdu, China) (Service Science and Innovation Key Laboratory of Sichuan Province, Southwest Jiaotong University, Chengdu, China) (Yibin Research Institute, Southwest Jiaotong University, Yibin, China)
Yedi Wang (School of Economics and Management, Southwest Jiaotong University, Chengdu, China) (Service Science and Innovation Key Laboratory of Sichuan Province, Southwest Jiaotong University, Chengdu, China) (Yibin Research Institute, Southwest Jiaotong University, Yibin, China)
Qiang Yang (School of Economics and Management, Southwest Jiaotong University, Chengdu, China) (Yibin Research Institute, Southwest Jiaotong University, Yibin, China) (School of Business, Nanjing Audit University, Nanjing, China)
Wei Li (Henan University of Economics and Law, Zhengzhou, China)

Journal of Research in Interactive Marketing

ISSN: 2040-7122

Article publication date: 8 August 2023

Issue publication date: 30 January 2024

631

Abstract

Purpose

Tourism via virtual reality (VR) technology has become an interesting option for consumers to “travel.” The best approaches to optimizing the VR tourism environment, improving the interactive experience of tourists and encouraging tourists to adopt VR are not yet fully understood. This study explores the willingness of tourists to adopt VR tourism from the dual aspects, richness and dynamics, of virtual social cues.

Design/methodology/approach

To examine the effects of richness (multiple vs. few cues) and dynamic (changeable vs. static cues) on consumers' willingness to adopt VR tourism, three virtual tourism scenes were designed and presented by head-mounted displays. The data were collected for participants in the VR laboratory and tested by ANOVA and partial least squares–structural equation modeling.

Findings

Virtual social cues can generate mental imagery through interactivity, vividness and parasocial interactions, thus increasing the consumer's likelihood of adopting VR tourism. It was also found that imagination moderates mental imagery and adoption intention. When the consumer's imagination is stronger, their mental imagery stimulates a stronger willingness to adopt VR tourism.

Originality/value

The authors innovatively utilize concepts of parasocial interaction and mental imagery and discuss the various influences and mediation mechanisms of social cue characteristics on consumers' adoption of VR tourism. The conclusions may provide new insights for VR tourism managers and tourism scholars.

Keywords

Acknowledgements

The authors are grateful to the editor and reviewers for insightful comments that significantly improved the paper.

Funding: This research was supported by four funds: (1) National Natural Science Fund of China (72172129); (2) National Social Science Fund of China (22BSH136); (3) Humanities and Social Science Fund of Ministry of Education of China (21YJA63003) and (4) Service Science and Innovation Key Laboratory of Sichuan Province (KL2205 and KL2216).

Citation

Zhu, J., Jiang, Y., Wang, Y., Yang, Q. and Li, W. (2024), "Richness and dynamics: how to improve virtual reality tourism adoption with virtual social clues", Journal of Research in Interactive Marketing, Vol. 18 No. 1, pp. 142-158. https://doi.org/10.1108/JRIM-09-2022-0298

Publisher

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Emerald Publishing Limited

Copyright © 2023, Emerald Publishing Limited

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