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How gamified online loyalty programs enable and facilitate value co-creation: a case study within a sports-related service context

Frederic Dreher (Marketing and Sport Management, Faculty of Law, Business and Economics, University of Bayreuth, Bayreuth, Germany)
Tim Ströbel (Marketing and Sport Management, Faculty of Law, Business and Economics, University of Bayreuth, Bayreuth, Germany)

Journal of Service Theory and Practice

ISSN: 2055-6225

Article publication date: 13 July 2023

Issue publication date: 10 August 2023

653

Abstract

Purpose

The aim of this paper is to gain insights from a case study into how gamified loyalty programs enable and facilitate value co-creation and what underlying purpose organizations pursue when engaging with members in such a program.

Design/methodology/approach

A multimethod approach is deployed consisting of an observational and an explorative study. The authors collaborate with adidas, one of the leading (sports) retailers in the world. A five-month netnographic study is conducted on the adiClub, the online loyalty program of adidas. Based on the findings of this first study, semi-structured in-depth interviews were conducted in a second study with adidas managers from diverse backgrounds currently involved in projects and day-to-day work related to the adiClub. The exclusive interview data provide further insights and help interpret and validate the netnographic observations.

Findings

Most value co-creation studies on engagement platforms in marketing relate to social media, physical events or online forums. Based on the multimethod approach of this study, existing research is extended on how online loyalty programs enable and facilitate value co-creation. Furthermore, the authors identify the organizational purpose behind engaging in value co-creation practices along the social, economic and ecological dimensions.

Practical implications

This case study offers implications for organizations on how online loyalty programs enable and facilitate value co-creation through gamification. In addition, it connects the value co-creation practices with the respective purpose that organizations pursue with related activities. Hence, it further enhances the knowledge and repertoire of managers for setting up and running gamified online loyalty programs.

Originality/value

Increased gamification driven by the advances of digital transformation enables and facilitates value co-creation, which initiates unprecedented digital sales potential for service organizations. Research about the digital transformation of value co-creation remains scarce. The authors seek to address this research gap by focusing on value co-creating activities within online loyalty programs.

Keywords

Citation

Dreher, F. and Ströbel, T. (2023), "How gamified online loyalty programs enable and facilitate value co-creation: a case study within a sports-related service context", Journal of Service Theory and Practice, Vol. 33 No. 5, pp. 671-696. https://doi.org/10.1108/JSTP-10-2022-0229

Publisher

:

Emerald Publishing Limited

Copyright © 2023, Emerald Publishing Limited

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