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Making games seriously: Creating a peer designed video game for use in library promotion and instruction

Carl Cross (Cultural and Community Services, Derbyshire County Council, Long Eaton Library, Long Eaton, UK)

Library Review

ISSN: 0024-2535

Article publication date: 20 March 2009

1941

Abstract

Purpose

The purpose of this paper is to describe the initial stages of a year to 18 month project to design and produce a peer designed video game for teenagers for use across Derbyshire Libraries.

Design/methodology/approach

The context is set with an overview of educational games focusing on the UK experience before examining both commercial off the shelf and bespoke games in schools, universities and libraries in the USA and UK.

Findings

The paper posits a specification it is believed will result in a game which is both educational and fun.

Originality/value

Describes the initial development of a peer designed game for young people.

Keywords

Citation

Cross, C. (2009), "Making games seriously: Creating a peer designed video game for use in library promotion and instruction", Library Review, Vol. 58 No. 3, pp. 215-227. https://doi.org/10.1108/00242530910942063

Publisher

:

Emerald Group Publishing Limited

Copyright © 2009, Emerald Group Publishing Limited

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