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State‐based management: A process for reducing customer waiting in over‐the‐counter service operations

Margaret Rossiter (Department of Engineering, Australian National University, Canberra, Australia)

International Journal of Service Industry Management

ISSN: 0956-4233

Article publication date: 1 October 2003

1985

Abstract

State‐based management (SBM) is a specific form of the game‐play methodology (GPM) – an approach to the application of constraints in humanity activity systems. The theory that supports GPM was developed using a team sports model and promotes a coordination of workers’ efforts, without limiting their individual abilities to be creative in support of corporate goals. This paper reports on research undertaken to prove the applicability of GPM to a business environment. The case studies focused on over‐the‐counter (OTC) banking services. The use of game‐play tactics (SBM) in the banking chamber was highly successful. It provided a mechanism for designing constraints that addressed issues of the incomplete and inaccurate system state knowledge usually held by the tellers. Further, the process promoted the development of a team ethos, and this change in attitudes had positive repercussions on the overall working environment

Keywords

Citation

Rossiter, M. (2003), "State‐based management: A process for reducing customer waiting in over‐the‐counter service operations", International Journal of Service Industry Management, Vol. 14 No. 4, pp. 458-470. https://doi.org/10.1108/09564230310489277

Publisher

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MCB UP Ltd

Copyright © 2003, MCB UP Limited

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