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Applying STEM and extended reality technologies to explore students' artificial intelligence learning performance and behavior for sustainable development goals

Yu-Sheng Su (Department of Computer Science and Information Engineering, National Chung Cheng University, Minhsiung, Taiwan)
Wen-Ling Tseng (Department of Computer Science and Engineering, National Taiwan Ocean University, Keelung, Taiwan)
Hung-Wei Cheng (Department of Computer Science and Engineering, National Taiwan Ocean University, Keelung, Taiwan)
Chin-Feng Lai (Department of Engineering Science, National Cheng Kung University, Tainan, Taiwan)

Library Hi Tech

ISSN: 0737-8831

Article publication date: 22 March 2024

43

Abstract

Purpose

To support achieving sustainable development goals (SDGs), we integrated science, technology, engineering and math (STEM) and extended reality technologies into an artificial intelligence (AI) learning activity. We developed Feature City to facilitate students' learning of AI concepts. This study aimed to explore students' learning outcomes and behaviors when using Feature City.

Design/methodology/approach

Junior high school students were the subjects who used Feature City in an AI learning activity. The learning activity consisted of 90-min sessions once per week for five weeks. Before the learning activity, the teacher clarified the learning objectives and administered a pretest. The teacher then instructed the students on the features, supervised learning and unsupervised learning units. After the learning activity, the teacher conducted a posttest. We analyzed the students' prior knowledge and learning performance by evaluating their pretest and posttest results and observing their learning behaviors in the AI learning activity.

Findings

(1) Students used Feature City to learn AI concepts to improve their learning outcomes. (2) Female students learned more effectively with Feature City than male students. (3) Male students were more likely than female students to complete the learning tasks in Feature City the first time they used it.

Originality/value

Within SDGs, this study used STEM and extended reality technologies to develop Feature City to engage students in learning about AI. The study examined how much Feature City improved students' learning outcomes and explored the differences in their learning outcomes and behaviors. The results showed that students' use of Feature City helped to improve their learning outcomes. Female students achieved better learning outcomes than their male counterparts. Male students initially exhibited a behavioral pattern of seeking clarification and error analysis when learning AI education, more so than their female counterparts. The findings can help teachers adjust AI education appropriately to match the tutorial content with students' AI learning needs.

Keywords

Acknowledgements

This study was funded by the Taiwan Comprehensive University System (TCUS) and the National Science and Technology Council, Taiwan (Nos: NSTC 111-2410-H-019-006-MY3 and NSTC 111-2423-H-153-001-MY3).

Citation

Su, Y.-S., Tseng, W.-L., Cheng, H.-W. and Lai, C.-F. (2024), "Applying STEM and extended reality technologies to explore students' artificial intelligence learning performance and behavior for sustainable development goals", Library Hi Tech, Vol. ahead-of-print No. ahead-of-print. https://doi.org/10.1108/LHT-08-2023-0362

Publisher

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Emerald Publishing Limited

Copyright © 2024, Emerald Publishing Limited

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