Index

Using Technology to Enhance Special Education

ISBN: 978-1-80262-652-0, eISBN: 978-1-80262-651-3

ISSN: 0270-4013

Publication date: 2 February 2023

This content is currently only available as a PDF

Citation

(2023), "Index", Bakken, J.P. and Obiakor, F.E. (Ed.) Using Technology to Enhance Special Education (Advances in Special Education, Vol. 37), Emerald Publishing Limited, Leeds, pp. 247-256. https://doi.org/10.1108/S0270-401320230000037015

Publisher

:

Emerald Publishing Limited

Copyright © 2023 Jeffrey P. Bakken and Festus E. Obiakor. Published under exclusive licence by Emerald Publishing Limited


INDEX

Abbreviated episodes
, 162

Academic instruction (see also Social communication instruction)
, 126–130

Academics
, 52

Academy for Certification of Vision Rehabilitation and Education Professionals (ACVREP)
, 96–97

Access
, 2–3

Accessibility features
, 89

Accommodations
, 145–146

Activity time
, 221

Adobe Premiere Rush
, 117

Adolescents with ASD
, 118–120

Affective learning, using TAII to enhance
, 114–120

Age-appropriate assistive technology
, 98–99

Age-appropriate technology
, 98–99

Aided communication
, 111–112

supports
, 130–131

Alternative and augment communication (AAC)
, 236–237

American Foundation for the Blind (AFB)
, 100–101

American National Standards Institute (ANSI)
, 78

American Sign Language (ASL)
, 77

American Speech and Hearing Association (ASHA)
, 72

Apple iPod ©
, 135

Apple products
, 23

Applied behavior analysis (ABA)
, 32–33, 132

Apps
, 4–5, 53

Archimedes screw
, 31

Artificial intelligence (AI)
, 43–45, 224–225

AI-based approach
, 235

Artificial technologies, emergence of
, 43

Assistive listening devices (ALDs)
, 77

Assistive technology (AT)
, 2–3, 16, 52, 63, 72, 77, 145

barriers to
, 19–20

categorization with examples
, 54

as compensatory strategies
, 145–146

independence and transition
, 58–63

instructional aids/academics
, 53–58

for learning disabilities
, 16–17

for students with visual impairments
, 91–92

support communication
, 111–114

Assistive Technology Act
, 216

Association for Education and Rehabilitation of the Blind and Visually Impaired website (AER website)
, 96–97

Association of Assistive Technology Act Programs
, 19

Attention, strategies to accommodate
, 149–150

Attention deficit hyperactivity disorder (ADHD)
, 19

Audio SOPS
, 60

Audiobooks
, 56–57

Augmentative and alternative communication (AAC)
, 111

Augmented feedback
, 223

Augmented reality (AR)
, 4, 62

Aural rehabilitation
, 74–75

Autism
, 118–119

Autism spectrum disorder (ASD)
, 35, 105–106

communicative and social challenges
, 106–107

narrow interests and exceptional abilities
, 106–107

poor nonverbal conversation skills
, 107

TAII
, 107–110

using TAII to enhance affective and social learning
, 114–120

using TAII to enhance communication
, 110–114

uneven language development
, 107

Automatic speech recognition (ASR)
, 77

Basic episodes
, 162

Behavior support strategies
, 132–134

Behind-the-ear hearing aids (BTE hearing aids)
, 73–74

Bitmoji classrooms
, 87–88

Blind
, 88

Bone-anchored hearing aids
, 73–74

Brain trauma
, 146

Bug-in-ear technology
, 41

Built-in accessibility features for students with visual impairments
, 88–91

Calculators
, 53

Center for Inclusive Technology and Educational Systems (CITES)
, 18

Centers for Disease Control and Prevention (CDC)
, 143–144

Certified Assistive Technology Instructional Specialists for People with Visual Impairments (CATIS)
, 96

Certified Orientation and Mobility Specialists (COMS)
, 96

Chrome extensions
, 23

Chromebooks
, 23, 224–225

Classroom learning
, 148

Classroom noise
, 78

Classroom practices
, 2

Classroom teachers
, 9–10

Classroom technology specific to DHH
, 78–82

Closed captioning (CC)
, 194–195

Cloud computing
, 208–209

Cochlear implants (CI)
, 73–75

Cognitive rehabilitation
, 145

Collaboration
, 98–102

Comics and text complexity
, 165–166

Common Core State Standards (CCSS)
, 162–163, 166

Communication
, 2, 43–44

using TAII to enhance
, 110–114

Communication access real-time translation (CART)
, 77

Communicative supports
, 111

Compensatory interventions
, 145

Compensatory strategies to enhance learning for students with TBI
, 148–150

strategies to accommodate attention
, 149–150

strategies to accommodate for working memory
, 148–149

strategies to accommodate language
, 150

Complex communication needs (CCN)
, 130

Computer modeling
, 44–45

Computer-aided note-taking (CAN)
, 77

Computer-assisted instruction (CAI)
, 1–2

Computer-based instruction (CBI)
, 205–206

Computer-based technology
, 205–210

Concrete, representational, and abstract learning (CRA)
, 25–26

Concrete manipulatives
, 55–56

Concussions
, 144

Constant time delay (CTD)
, 129

Content areas
, 129–130

Cooperative learning
, 206–210

Council for Exceptional Children (CEC)
, 96–97

Covert audio coaching (CAC)
, 136

COVID-19

pandemic
, 224

using technology to deliver instruction during
, 8–11

Cruel optimism of technological advancement
, 33–34

Cultural model of disability
, 185

Culturally or linguistically diverse students (CLD students)
, 199–200, 234

computer-based technology
, 205–210

culturally relevant instructional strategies
, 204–205

future perspectives
, 210–212

students from CLD backgrounds
, 201–204

Culturally Relevant Pedagogy (CRP)
, 188, 204

Curricular resources
, 204–205

d/Deaf and hard of hearing (DHH)
, 71–72

classroom technology specific to
, 78–82

Daily living skills
, 134–135

Daily living tasks
, 59

Data-based evidence
, 36–42

technology as limitation
, 36

technology to improve academic outcomes
, 38–40

technology to improve social outcomes
, 36–38

technology to train or support teachers
, 40–42

Data-based individualization (DBI)
, 42–43

Deaf
, 71–72

assistive technology
, 77

classroom technology specific to DHH
, 78–82

common types of amplification for children with hearing loss
, 73–75

educational attainment
, 71–72

hearing loss
, 72–73

impact of hearing loss on student learning
, 75–77

virtual learning
, 82

Delaware Autistic Program (DAP)
, 111–112

Digital comic creation

importance of narratives
, 162–164

importance of visual narratives
, 164–166

macrostructural element supports and digital comics
, 167–171

macrostructural narrative elements
, 161–162

microstructural element support and digital comics
, 171–176

microstructural narrative elements
, 160–161

Digital Education Community Caucus (DECC)
, 191

Digital Education Hub (DEH)
, 182, 186–187

throughlines
, 188–190

Digital gaming
, 241–242

Digital radio frequency (DM)
, 80–81

Digital storytelling
, 160, 165

Digital technologies
, 234

Digital timers
, 133

Digital token boards
, 133

Direct Instruction
, 32–33

Disabilities Education Act
, 216–217

Disability
, 184–186

Disability Studies
, 184

Disability Studies in Education (DSE)
, 184

Distance
, 79–80

Diversity, equity, and inclusion (DEI)
, 202–203

Diversity of population of learners with visual impairments
, 97–98

Dyscalculia
, 16

Dysgraphia
, 16

Dyslexia
, 16

Early childhood education (ECE)
, 10

Early intervention with technology for students with visual impairments
, 98–99

Education for All (EFA)
, 217

Education policies on technology, U. S. department of
, 219–220

Educational attainment
, 71–72

Educational teams
, 98–99

Educational technology
, 2, 17, 19, 200

policy
, 219–220

Educators
, 23, 105–106, 240–241

Electromagnetic induction
, 80–81

Electronic books (E-books)
, 56–57

Emotional and behavioral difficulties, strategies to accommodate
, 151–153

Emotional and behavioral disorders (EBD)
, 34, 184

addressing practical problems
, 31–33

claims vs. evidence
, 35–36

cruel optimism of technological advancement
, 33–34

currently available technologies in education
, 32–33

data-based evidence
, 36–42

failure of technologies in education
, 33

generality of findings
, 36

issues in database
, 34–36

predictions of changes and technologies in serving students with
, 43

problematic participant identification
, 34–35

recurring themes in technology development
, 32

search procedures
, 34

Emotional Disturbance (ED)
, 34

Employment
, 125–126

supports
, 135–136

English language learners (ELLs)
, 205

Enhance learning
, 218–219

challenges
, 227–229

purpose of technology
, 220–223

using qualitative movement diagnosis for students with physical disabilities and health impairments
, 226–227

technology use by students with physical disabilities and health impairments
, 224–225

U.S. department of education policies on technology
, 219–220

united nations sustainable development goals and ISTE standards
, 217–218

use of technology by youth and young adults in general
, 223–224

Equity
, 187–188

Every Student Succeeds Act (ESSA)
, 221

Executive functioning
, 143–144

Explain Everything
, 209

Explicit instruction
, 25–26

Expressive narrative skills
, 159–160

Extensive support needs (ESN)
, 125–126

academic instruction
, 126–130

social communication instruction
, 130–136

Facebook
, 236

Feedback
, 223

Filmmaker Pro
, 117

FilmoraGo
, 117

Fishtopia
, 148

Flash cards
, 4–5

FlyTM Pentop Computer
, 53–55

Free and appropriate public education (FAPE)
, 185

Frequency modulation (FM)
, 80–81

Gaming consoles
, 134–135

Generation Z (Gen Z)
, 223–224

Graduated teaching sequence
, 25–26

Graphic organizers
, 58, 167

Handheld devices
, 117

Head traumas
, 144

Health impairments
, 216

using qualitative movement diagnosis for students with
, 226–227

technology use by students with
, 224–225

Hearing aids
, 73–74

Hearing assistive technologies (HATs)
, 78, 80, 82

Hearing loss
, 72–73

common types of amplification for children with
, 73–75

configuration
, 72–73

degree
, 72–73

impact of hearing loss on student learning
, 75–77

type
, 72

High incidence disability; educational technology
, 16–17

High-speed networks
, 239–240

High-tech assistive technology
, 52–53

High-tech tools
, 21–22

High-technology tools
, 95

I-Connect self-monitoring application
, 134

iMovie
, 117

Implicit Relational Assessment Procedure (IRAP)
, 41

In-the-ear hearing aids (ITE hearing aids)
, 73–74

Inclusion
, 187–188

Incomplete episodes
, 162

Independence
, 58–63

Individualized educational programs (IEPs)
, 2, 16, 98, 108, 110, 211–212

Individuals Family Service Plans (IFSPs)
, 98

Individuals with Disabilities Education Act (IDEA)
, 7–8, 19–22

Individuals with Disabilities Education Improvement Act (IDEIA)
, 91–92, 144, 200–201, 216, 234–235

Information technology (IT)
, 210

Infrared
, 80–81

Instagram
, 236

Instruction
, 32–33

Instructional aids/academics
, 53–58

Intellectual disability (ID)
, 51–52

International Society for Technology in Education (ISTE)
, 217–218

united nations sustainable development goals and
, 217–218

Internet access
, 236–237

Intersectionality
, 184–186

iPad
, 145–146, 224–225, 236–237

Jigsaw learning strategies
, 207–208

Kahoot!
, 148

Kinect Xbox One console
, 134–135

KineMaster
, 117

Language, strategies to accommodate
, 150

Laptops
, 88

Learners, technology to reach all
, 238–242

Learning

assistive technology
, 52–63

dichotomy
, 52

stages
, 51–52

teaching and
, 221–222

Learning Disability (LD)
, 15–16

assistive technology for
, 16–17

barriers to AT
, 19–20

educational technology vs.
, 17–19

eliminating barriers and identifying solutions
, 20–22

translating process to application
, 22–26

Learning management systems (LMS)
, 2

LearningAlly
, 56–57

Lexical cohesion
, 172

Life skills
, 52

LinkedIn
, 236

Low vision
, 88

Low-tech assistive technology
, 52–53, 56–57

Low-tech tools
, 21–22, 95

LumaFusion
, 117

Macrostructural element supports and digital comics
, 167–171

designing settings
, 167–169

sequencing panels for episodic structure
, 169–171

storyboards
, 167

Macrostructural narrative elements
, 159–162

Manipulatives
, 26, 53, 55–56

Massive open online courses (MOOCs)
, 242

Mathematics
, 24, 26, 53, 55, 129

Metacognitive verb
, 161

Microphone
, 81

Microstructural element support and digital comics
, 171–176

Microstructural narrative elements
, 159–161

Mild traumatic brain injuries
, 144

Miro
, 187–188

Mixed reality
, 4–5

Mnemonic instruction
, 32–33

Mobile applications
, 235

Mobile devices
, 4–5

Morpheme
, 75

Morphology
, 75

MotivAider
, 133–134

My Pictures TalkTM
, 147

Narratives (see also Visual narratives)

importance of
, 162–164

production
, 159–160

writing
, 176–177

National Assessment of Educational Progress (NAEP)
, 22–23

National Council of Teachers of English (NCTE)
, 166

National Professional Development Center on Autism Spectrum Disorders (NPDC)
, 108

Near-field magnetic induction (NFMI)
, 80–81

Neuroscience
, 45

emergence of
, 43

No Child Left Behind Act (NCLB Act)
, 238–239

No-tech tools
, 21–22, 95

Non-culturally relevant passages NCR passages)
, 205

Online learning
, 5–6, 236–237, 242

Online mentorship
, 38

Operating system (OS)
, 88–89

Opinions Relative to Mainstreaming Scale (ORMS)
, 41

Opportunities to respond (OTRs)
, 35–36

Oral reading fluency (ORF)
, 205

Organization, strategies to accommodate
, 150–153

Organizational deficits
, 143–144

Orientation and mobility (O&M)
, 96–97

Orthopedic impairments
, 216–217

Person and remote learning experiences of students with visual impairments
, 100–102

Personal RM system
, 81

Personalized AT
, 146

Persuasive AT
, 146

Phonemic awareness
, 22–23

Photos
, 117

Physical disability
, 216–217

using qualitative movement diagnosis for students with
, 226–227

technology use by students with
, 224–225

Physical education
, 220

Picture Exchange Communication System (PECS®)
, 111–112, 130

Picture SOPS
, 59

Pinterest
, 236

Planning AT
, 146

Positionality
, 183–184

Practice-based evidence (PBE)
, 42

Present level of performance (PLP)
, 222

Preteaching of technology and assistive technology to school-age learners
, 99–100

Professional development
, 42–43

Proloquo2Go
, 130–131, 236–237

Qualitative movement diagnosis (QMD)
, 223

for students with physical disabilities and health impairments
, 226–227

Quality Indicators for Assistive Technology Services (QIAT)
, 20–21

Quik
, 117

Quizlet
, 148

Reading
, 22–23, 56, 126, 128

fluency
, 39–40

Real-time captioning
, 77

Receiver
, 81

Rehabilitation Act
, 216

Remote learning
, 7

Remote microphone (RM)
, 74, 81

Repetitive language
, 106

Research accessibility
, 42

Reverberation
, 79–80

Rigid language (see Repetitive language)

Robots
, 235

Schema-based instruction (SBI)
, 129

School districts
, 20

School leaders
, 240–241

School teams
, 19–20

Science education
, 39

Self-directed video prompting
, 136

Self-management strategies
, 133–134

Self-operated prompting systems (SOPS)
, 59

Semantics
, 75

Shaduf
, 31

Short-term memory
, 148

Show Me
, 209

Sign language interpreters
, 72

Signal-to-noise ratio (SNR)
, 78–79

Smart and Equitable Technology Use (SETU)
, 188

Smart Travel Concierge System (STCS)
, 135

Smartpens
, 24

Smartphones
, 88, 224–225

Snapchat
, 236

Social AT
, 146

Social communication instruction
, 130–136

aided communication supports
, 130–131

behavior support strategies
, 132–134

daily living skills
, 134–135

employment supports
, 135–136

teaching social communication skills
, 131–132

Social communication skills
, 131

Social learning, using TAII to enhance
, 114–120

Social media apps
, 224–225, 236

Social narratives on devices
, 117–118

Social skills instruction
, 37–38

Social Stories™
, 118

Social validity
, 42

Socio-collaborative learning approach
, 235

Socratic approach
, 241–242

Solid-state drives (SSD)
, 210–211

Soundfield systems
, 81

Special education
, 2, 32–34, 199–200, 221

using technology
, 6, 8, 236, 238

with technology to reach learners
, 238–242

Special educators
, 219–223

Specialized training
, 96–97

Specific learning disability (SLD)
, 15–16

Speech-generating device (SGD)
, 108, 110, 112

Speech-to-text AT
, 2–3, 145–146

Story Builder
, 58

Storyboards
, 167

Student Environmental Task Tool framework (SETT framework)
, 19

Student learning, impact of hearing loss on
, 75–77

Student Support and Academic Enrichment (SSAE)
, 221

Students with disabilities
, 3–5, 7–8, 182, 234–235

Students with emotional disabilities
, 19

Students with learning disabilities
, 19

Students with physical disabilities and health impairments
, 224–225

using QMD for
, 226–227

Success
, 5

Summer Institute
, 192–195

pre-planning sessions
, 192–195

Super Scape VRT
, 134

Support
, 2

Sustainable Development Goals (SDGs)
, 217

and ISTE standards
, 217–218

Syntactic complexity
, 161

Syntax
, 75

Systems of least prompts (SLP)
, 129

Tablets
, 88

Teacher

attitudes toward inclusion
, 41

coaching
, 41

collaboration
, 42

perception
, 37

training
, 42–43

Teachers of students with visual impairments (TVIs)
, 96

Teaching

and learning
, 221–222

social communication skills
, 131–132

Technological advancements
, 234

Technology
, 1–2, 30, 34, 88, 105–106, 126, 166, 182–183, 224, 237–238

AT
, 2–3

assessment
, 222–223

as bridge
, 186–187, 190, 195

in classroom
, 146–147

currently available technologies in education
, 32–33

device
, 216

failure of technologies in education
, 33

feedback
, 223

foundations and throughlines
, 187–190

future implications
, 195

to improve academic outcomes
, 38–40

to improve social outcomes
, 36–38

intersectionality and disability
, 184–186

as limitation
, 36

mobile devices, apps, virtual reality and mixed reality
, 4–5

online learning
, 5–6

positionality
, 183–184

purpose of
, 220–223

to reach learners
, 238–242

recurring themes in technology development
, 32

research in special education
, 2

in special education
, 236–238

special education using
, 6–8

for students with visual impairments
, 87–88

teaching and learning
, 221–222

using technology to deliver instruction during COVID-19
, 8–11

to train or support teachers
, 40–42

U.S. department of education policies on
, 219–220

use by students with physical disabilities and health impairments
, 224–225

by youth and young adults in general
, 223–224

Technology-aided instruction and intervention (TAII)
, 107–110

using TAII to enhance affective and social learning
, 114–120

using TAII to enhance communication
, 110–114

Terminable unit (T-unit)
, 161

Text-to-speech (TTS)
, 2–3, 23, 57–58

Therapy professionals
, 9–10

Think-Pair-Share strategies
, 207–208

Toontastic
, 58

Transition
, 58–63

Transmitter
, 81

Traumatic brain injury (TBI)
, 143–144

assistive technology as compensatory strategies
, 145–146

compensatory strategies to enhance learning for students with
, 148–150

recommendations
, 153–154

resources
, 154

strategies to accommodate emotional and behavioral difficulties
, 151–153

strategies to accommodate organization
, 150–153

symptoms associated with
, 144–145

technology in classroom
, 146–147

Twitter
, 236

U.S. department of education policies on technology
, 219–220

Unaided communicative supports
, 111

United Nations Educational, Scientific and Culture Organization (UNESCO)
, 217

Universal Design for Learning (UDL)
, 9–10, 164–165, 188, 238–239

University Affiliated Program (UAP)
, 238

Video activity schedules (VidAS)
, 147

Video modeling (VM)
, 129, 131, 136, 147

on devices
, 116–117

Video self-modeling
, 37, 129

Video self-monitoring (VSM)
, 37

Video SOPS
, 60

Virtual calendars and agendas
, 61

Virtual learning
, 82

Virtual manipulatives
, 26, 55–56

Virtual reality (VR)
, 4–5, 62, 224–225

simulators
, 35

Virtual role-play
, 41

Virtual videoconferencing
, 41

Visual activity schedules
, 59–60

Visual impairments

assistive technology for students with
, 91–92

built-in accessibility features for students with
, 88–91

challenges of using technology to enhance learning for students with
, 92–96

collaboration
, 98–102

diversity of population of learners with
, 97–98

specialized training
, 96–97

technology for students with
, 87–88

Visual narratives

comics and text complexity
, 165–166

and designing equitable learning experiences
, 164–165

importance of
, 164–166

Visual schedules on devices
, 114–116

Visual task analysis and schedules
, 133

Vocabulary choice
, 161

VoiceOver
, 23

WhatsApp
, 236

Wikis
, 208–209

Working memory, strategies to accommodate for
, 148–149

World Health Organization (WHO)
, 100–101

Writing
, 23–24, 39, 58

Written expression
, 128–129

Written language
, 32–33

Young adults in general, technology by
, 223–224

Youth in general, technology by
, 223–224