Interactive Technology and Smart Education: Volume 7 Issue 4

Subjects:

Table of contents

Supporting distributed team working in 3D virtual worlds: a case study in Second Life

Shailey Minocha, David R. Morse

The purpose of this paper is to report on a study into how a three‐dimensional (3D) virtual world (Second Life) can facilitate socialisation and team working among students…

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New technologies in Portugal: regular middle and high school

Teresa Florentino, Lucas Sánchez, Luís Joyanes

The purpose of this paper is to elaborate upon the relation between information and communication technologies (ICT), particularly web‐based resources, and their use, programs and…

Reaching the hard places: A three‐year evaluation of the addition of concise online e‐clips into an academic development program

Diana Quinn

The purpose of this paper is to examine current approaches to teaching used in academic development services and consider the diversity of their learners (academic faculty)…

Analysis of cross‐cultural online collaborative learning with social software

Effie Lai‐Chong Law, Anh Vu Nguyen‐Ngoc

The rising popularity of social software poses challenges to the design and evaluation of pedagogically sound cross‐cultural online collaborative learning environments (OCLEs). In…

Cover of Interactive Technology and Smart Education

ISSN:

1741-5659

Online date, start – end:

2004

Copyright Holder:

Emerald Publishing Limited

Open Access:

hybrid

Editor:

  • Assoc Prof Pedro Isaias