ISSN: 0090-7324
Online from: 1973
Subject Area: Library and Information Studies
Content: Latest Issue |
Latest Issue RSS | Previous Issues
Options: To add Favourites and Table of Contents Alerts please take a Emerald profile
| Title: | A portal to student learning: what instruction librarians can learn from video game design |
|---|---|
| Author(s): | Nicholas Schiller, (Washington State University Vancouver, Vancouver, Washington, USA) |
| Citation: | Nicholas Schiller, (2008) "A portal to student learning: what instruction librarians can learn from video game design", Reference Services Review, Vol. 36 Iss: 4, pp.351 - 365 |
| Keywords: | Information literacy, Learning, Students, Video games |
| Article type: | Research paper |
| DOI: | 10.1108/00907320810920333 (Permanent URL) |
| Publisher: | Emerald Group Publishing Limited |
| Abstract: | Purpose – The paper aims to present a methodology for analyzing the pedagogical content of video games and to present the findings of one such analysis. Design/methodology/approach – The pedagogical analysis presented here consists of three parts – an introduction to the new media of video games, a method for analyzing video games, and lastly, the results of analyzing the pedagogical content of the video game Findings – The analysis uncovered significant pedagogical content and useful methodologies used in the design of the video game Practical implications – The pedagogies and design methods used in the game Originality/value – This paper provides a model for pedagogical analysis of the video game medium and practical techniques taken from an excellent representative of that medium. |
Downloadable; Printable; Owned
HTML, PDF (178kb)
To purchase this item please login or register.
Fill in an Order form to request this document from your librarian