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Supportive communication between apprentices and supervisors: development of a digital role play game

Rita Peihua Zhang (School of Property, Construction and Project Management, RMIT University, Melbourne, Australia)
Helen Lingard (School of Property, Construction and Project Management, RMIT University, Melbourne, Australia)
Jack Clarke (School of Property, Construction and Project Management, RMIT University, Melbourne, Australia)
Stefan Greuter (School of Communication and Creative Arts, Deakin University, Melbourne, Australia)
Lyndall Strazdins (National Centre for Epidemiology and Population Health, Australian National University, Canberra, Australia)
Christine LaBond (National Centre for Epidemiology and Population Health, Australian National University, Canberra, Australia)
Tinh Doan (National Centre for Epidemiology and Population Health, Australian National University, Canberra, Australia)

Engineering, Construction and Architectural Management

ISSN: 0969-9988

Article publication date: 9 April 2024

31

Abstract

Purpose

This paper describes the development of a digital role play game (RPG) designed to help construction apprentices to better communicate with their supervisors about issues with the potential to impact on their physical and psychological health and safety.

Design/methodology/approach

A participatory approach was adopted to utilise the knowledge and insights of the target users to inform the digital RPG development. Apprentices and supervisors were interviewed to identify characteristics of effective supervisor-apprentice communication, which became the RPG’s learning objectives. The scenarios constructed in the RPG were drawn from lived experiences shared by the apprentices in the interviews. During the development process, consultations were conducted with an advisory committee comprising of apprentices and supervisors to improve the realism of the RPG scenarios.

Findings

Three scenarios were developed for the RPG. In each scenario, players are asked to make decisions at various interaction points about how the characters should respond to the unfolding and challenging situations. Scripts were developed for the game, which were acted out and motion captured to animate digital MetaHuman characters embedded in a virtual construction site. Two example situations are introduced in this paper to illustrate the development process.

Originality/value

To our knowledge, the RPG introduced is one of the first applications of digital game-based training in the construction industry. The adoption of a participatory design approach ensures that the game content relates to real-world experiences. The digital RPG is highly interactive and engaging in nature and presents a novel approach to developing “soft” skills in construction.

Keywords

Acknowledgements

This research was funded by icare New South Wales and supported by the Master Builders Association of New South Wales and the NSW Centre for Work Health and Safety.

Citation

Zhang, R.P., Lingard, H., Clarke, J., Greuter, S., Strazdins, L., LaBond, C. and Doan, T. (2024), "Supportive communication between apprentices and supervisors: development of a digital role play game", Engineering, Construction and Architectural Management, Vol. ahead-of-print No. ahead-of-print. https://doi.org/10.1108/ECAM-11-2023-1157

Publisher

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Emerald Publishing Limited

Copyright © 2024, Emerald Publishing Limited

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