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Boosting employee performance through gamification: a study of the awareness and usage of game elements among construction professionals

Ayodeji Emmanuel Oke (Department of Quantity Surveying, Federal University of Technology, Akure, Nigeria) (Faculty of Engineering and Built Environment, CIDB Centre of Excellence, University of Johannesburg, Johannesburg, South Africa) (School of Social Sciences, Universiti Sains Malaysia, Gelugor, Malaysia)
John Aliu (Institute for Resilient Infrastructure Systems, College of Engineering, University of Georgia, Athens, Georgia, USA)
Ahmed Farouk Kineber (Department of Civil Engineering, College of Engineering in Al-Kharj, Prince Sattam Bin Abdulaziz University, Al-Kharj, Saudi Arabia)
Timilehin Abayomi (Department of Quantity Surveying, Federal University of Technology, Akure, Nigeria)

International Journal of Building Pathology and Adaptation

ISSN: 2398-4708

Article publication date: 6 April 2023

205

Abstract

Purpose

This study examines the level of awareness and usage of game elements among construction professionals with a view to promoting the usage of gamification tools for the effective and efficient delivery of construction projects.

Design/methodology/approach

Data were obtained from construction professionals including architects, builders, engineers and quantity surveyors. Retrieved data were analyzed using several statistical tools such as percentages, frequencies, mean item scores and exploratory factor analyses.

Findings

The analysis revealed that progress bars, certificates and bonuses are the significant game elements adopted by professionals, but there is a low awareness of elements such as avatars and badges.

Practical implications

There is a salient need for construction stakeholders' awareness of the importance of gamification and game elements as a key digital tool for the delivery of construction projects. The findings of this study make a case for stakeholders, professional bodies and government agencies to embrace and implement gamification practices in the construction sector.

Originality/value

This study is the first conducted in Nigeria to examine the level of awareness and usage of game elements among construction professionals. The findings of this study will provide a reference point for researchers who will undertake studies relating to the concept of gamification in the construction industry context.

Keywords

Citation

Oke, A.E., Aliu, J., Farouk Kineber, A. and Abayomi, T. (2023), "Boosting employee performance through gamification: a study of the awareness and usage of game elements among construction professionals", International Journal of Building Pathology and Adaptation, Vol. ahead-of-print No. ahead-of-print. https://doi.org/10.1108/IJBPA-09-2022-0151

Publisher

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Emerald Publishing Limited

Copyright © 2023, Emerald Publishing Limited

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