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Virtual manipulations for draping

Yuko Mesuda (Interdisciplinary Graduate School of Science and Technology, Shinshu University, Ueda City, Japan.)
Shigeru Inui (Division of Kansei and Fashion Engineering, Interdisciplinary Cluster for Cutting Edge Research, Ueda City, Japan.)
Yosuke Horiba (Faculty of Textile Science and Technology, Shinshu University, Ueda City, Japan.)

International Journal of Clothing Science and Technology

ISSN: 0955-6222

Article publication date: 1 June 2015

323

Abstract

Purpose

Draping is one method used in clothing design. It is important to virtualize draping in real time, and virtual cloth handling is a key technology for this purpose. A mouse is often used for real-time cloth handling in many studies. However, gesture manipulation is more realistic than movements using the mouse. The purpose of this paper is to demonstrate virtual cloth manipulation using hand gestures in the real world.

Design/methodology/approach

In this study, the authors demonstrate three types of manipulation: moving, cutting, and attaching. The user’s hand coordinates are obtained with a Kinect, and the cloth model is manipulated by them. The cloth model is moved based on the position of the hand coordinates. The cloth model is cut along a cut line calculated from the hand coordinates. In attaching the cloth model, it is mapped to a dummy model and then part of the cloth model is fixed and another part is released.

Findings

This method can move the cloth model according to the motion of the hands. The authors have succeeded in cutting the cloth model based on the hand trajectory. The cloth model can be attached to the dummy model and its form is changed along the dummy model shape.

Originality/value

Cloth handling in many studies is based on indirect manipulation using a mouse. In this study, the cloth model is manipulated according to hand motion in the real world in real time.

Keywords

Acknowledgements

This work was partly supported by Grants-in-Aid for Scientific Research (Nos 24220012, 26350069) from the Ministry of Education, Science, Sports and Culture and Grants for Excellent Graduate Schools, MEXT, Japan.

Citation

Mesuda, Y., Inui, S. and Horiba, Y. (2015), "Virtual manipulations for draping", International Journal of Clothing Science and Technology, Vol. 27 No. 3, pp. 417-433. https://doi.org/10.1108/IJCST-10-2013-0119

Publisher

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Emerald Group Publishing Limited

Copyright © 2015, Emerald Group Publishing Limited

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